Shadowrun at EVO
The XM30 is H&K’s modular weapon system. Each kit comes with a shock-pad equipped stock, smartgun system, imaging scope, two underbarrel secondary weapons, a secondary feed mechanism, and four different barrels along with a bipod for the heavy options. The XM30 is intended to equip entire military or police units with the ability to change roles based on the operation situation.
Standard upgrades: Imaging scope, shock pad, smartlink.
The XM30 takes an Automatics+Agility (5, 1 minute) extended test to refit to a new configuration. The Carbine uses SMG range tables.
|Assault Rifle||6 (8)||9P||-2||SA/BF/FA||(1)||30 (c )||15F||4,500 nuyen|
|Carbine||6 (8)||9P||-2||SA/BF/FA||(1)||30 (c )||-||-|
|Sniper||7 (9)||9P||-2||SA||2 (3)||10 (c )||-||-|
|LMG||6 (8)||9P||-2||BF/FA||2 (3)||100 (belt)||-||-|
|Underbarrel Shotgun||3 (5)||10P||-1||SA||(1)||10 (c )||-||-|
|Underbarrel Launcher||4 (6)||as gren||as gren||SS||-||6 (c )||-||-|
> I find them too complex for most of the runners who get them. The type of street sam who tends to shoot first seem to get confused with which options to use first.
> I don’t have a problem with mine. It’s easier to stow a bag of parts than keep a half-dozen full-sized rifle-caliber weapons properly stored.
> Rock Pilot